Download shadPS4 + BBSC.
shadPS4 BBSC setup video
Prefer watching the installation? Open the original video in a new tab, then follow the written steps below.
▶ Watch setup video ↗BBSC 0.0.1 · Play package
58.33 MiB • Windows ZIP • Server preconfigured
SHA-256 checksum. Use Windows certutil -hashfile "filename.zip" SHA256 to verify your download, or get both hashes in SHA256SUMS.txt.
Follow these steps.
Back up your save files
Save your existing Bloodborne saves and any custom patches/mods before trying this 0.0.1 test build. Use your own legally obtained CUSA03173 v01.09 game.
Download and fully extract the ZIP
Download the shadPS4 v3.1 ZIP below. Right-click → Extract All to a new folder, outside the ZIP. Keep the
emulator,tools, mods and launcher files together.Close shadPS4, then run the launcher script
Double-click
PLAY BBSC.cmd. The repair script configures detected profiles, shadNet settings, Web API overrides, the shader cache and the Seamless Hunt server card. Approve Windows Firewall access if you trust this package and want multiplayer networking.Create or sign into your account
In the BBSC Launcher, open Settings → Accounts, choose Seamless Hunt, and create an account on the server or sign in. The script cannot register an account for you.
Select Bloodborne and start the game
Point the launcher to your own Bloodborne installation (CUSA03173, 01.09). Launch the game. To play together, the host uses the Hunt Bell and guests use the Kin Bell.
If a setting does not stick, verify it
Close the launcher and run
VERIFY SEAMLESS HUNT.cmdto check configuration without changing it. Then rerunPLAY BBSC.cmdto repair it. For an external portable shadPS4 installation, runADD ANOTHER SHADPS4.cmdonce.
What the installer sets.
The included v3.1 setup covers existing portable or roaming profiles. Network and cache settings are applied globally and for Bloodborne.
| shadNet server | play.seamlesshunt.com:31313 |
| Web API server | http://play.seamlesshunt.com:31315 |
| Game API redirect | http://play.seamlesshunt.com:20443 |
| Enable shadNet | true |
| Network connected | true |
| Vulkan shader cache | enabled |
Account card ≠ account registration. The card is added by the setup, but each player must create or sign into their own Seamless Hunt account.
If something goes wrong.
The server card or Web API setting is incorrect
Exit the launcher completely, run PLAY BBSC.cmd again, and then check Settings → Accounts / Experimental. Do not modify settings while shadPS4 is open because it may overwrite the repaired values on exit.
My original saves or patches are missing
Check whether your setup uses %APPDATA%\shadPS4 or a portable user profile. Avoid blindly moving saves between different profiles. Back up before any migration.
I use a different portable shadPS4
Use ADD ANOTHER SHADPS4.cmd and select its executable. The path is saved for future repair runs.
It opens but co-op won't connect
Confirm both players can sign into Seamless Hunt and are using compatible BBSC builds. A working server-card setting is not proof that P2P/relay connections work. Report logs to the developer if the session fails.